i could do a mosque, didn't Shreck do one??? or is it the one from Gibbons GS extractions am thinking of...
btw any of these skins are just extrabolations and right now! only tmods that appear with ingame ground object detal set to off with a default eaw directory.
and heres your Iraqi outpost but now with damage. the same damage shows infront too but i was limited because most of the elements mirror so i had to remap to get some of the blast effect to not look do redundit...
...i updated others to reflect wwi Turk/German/British fortresses but can send you itm this tested one for your IAW...btw do you want a gate on it???
while looking at my Mespot mixed bag of teases a year later, i found this...
Peter! you there?...while dusting off my backup CD of mods for this theatre do you have Iraqi compatiable with 1.28c??? because i don't what to redo any menus, etc!!!
This is one of those JellyPackaged jobs that you unzip in the EAW folder that OAW uses and it sets up all the Iraq files which are then selectable in OAW.
If you don't use OAW there's a version I first made up for 128A here:
an arabic speech pack? that'll be great!!! am guessing its usage will be for IAW but i don't think too many will care if Turkish flown Ge slots borrow the snd files...
any arabic tmods are only pcx ready pending render fixing and missing damage except that fortress you should have had was finished...after i sort out my files off the CD i can send you the Turk trainset, at the moment its usable with default DM...which email? i saw you post a different one
also i must have started a citadel! forgot that too which can double for a typical desert market place, so along with that let me finish the mosque/station when i get back into a tmod frame of mind.
while on the topic, someday i could convert city 3dz/pcx with arabic architecture instead of mediterreanian??? but thats on the bottom of the to-do list.