EAW WW1 - ground objects

Discuss EAW and find answers to problems.

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rotton50
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Re: EAW WW1 - ground objects

Post by rotton50 »

I tried that approach in SPAWFinalCut but there were just too many rendering issues to make it viable.

I ended up going back to the one piece carriers and adding stacked TMOD's.

Sadly, I couldn't find the placement data for the carriers but it wouldn't be hard to figure out using the target editor. Not that it's important for WWI.
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